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MyDearest

Consumer Services · Tokyo, Japan · Founded 2016

A VR-based IP company that uses cutting- edge technology to create and deliver life-changing stories MoreLess

MyDearest Inc. is a Tokyo-based virtual reality (VR) game development and publishing company established in April 2016 by Kento Kishigami, Yosuke Kori, and Shotaro Chida. The founders were united by a passion for using advanced technology to create impactful narrative experiences. The company's business model revolves around the development and worldwide sales of its own VR game intellectual properties (IPs), a licensing and merchandising business for its IPs, and a publishing division that supports other developers in bringing their VR titles to a global market, with a special focus on the Japanese market.

MyDearest has carved out a niche in creating story-rich, anime-inspired VR games, primarily for platforms like Meta Quest and PlayStation VR. The company makes money through the sale of its game titles on these digital platforms. Its product portfolio is best known for the "Chronos Universe" series, which includes three main installments. The first, "Tokyo Chronos" (2019), is a mystery visual novel where players, as protagonist Kyosuke Sakurai, find themselves trapped in a deserted Shibuya with seven friends, tasked with solving a mysterious death. This was followed by "ALTDEUS: Beyond Chronos" (2020), a sci-fi adventure set 300 years in the future, where players pilot giant mechas to fight hostile alien organisms. The most recent entry is "DYSCHRONIA: Chronos Alternate" (2022-2023), an investigation action game where the player, a special supervisor with the ability to alter the past, must solve an impossible murder in a utopian city. These games are characterized by extensive branching storylines, offering 15-30 hours of gameplay with multiple endings, and have received numerous awards.

Beyond its flagship series, MyDearest is expanding its portfolio with titles like "Brazen Blaze," a 3v3 multiplayer action game. The company has also established a publishing arm, leveraging its experience to help other developers with services such as platform relations, global PR, influencer outreach, and advertising campaigns. MyDearest has demonstrated consistent growth, underscored by significant funding rounds. In November 2023, the company announced it had raised $7.8 million (1.2 billion yen), bringing its total funding at the time to $16.1 million (2.4 billion yen). Subsequent funding tranches in 2025 have further increased its total capital raised, positioning the company for continued global expansion of its original IPs and publishing business.

Keywords: VR gaming, virtual reality development, narrative games, visual novel, Japanese VR, Chronos Universe, Tokyo Chronos, ALTDEUS, DYSCHRONIA, Kento Kishigami, game publishing, Meta Quest, PlayStation VR, anime games, sci-fi adventure, mystery games, mecha combat, interactive storytelling, IP development, Brazen Blaze

Company overview

MyDearest company information

The essential company record, classifications and operating signals in one place.

Status
Operational
Founded
2016
Headquarters
Tokyo, Japan
Employees
26
Open positions
None listed
Dealroom signal
72.8
client focusb2btechnologyVirtual Realitysub industryConsole & PC GamingindustryGamingsectorImmersive TechnologiessectorHard Tech

Valuation & funding

MyDearest funding history

Company financing events and reported valuations.

Deal typeDateAmountValuationInvestorsSource
SERIES COther financing Aug 2025 $1.2M $41M SBI Investment · Chugin Capital Partners
SERIES COther financing Jun 2025 $2.3M $41M The Asahi Shimbun Company · Aisaac · Awagin Capital · FFG Venture Business Partners
SERIES COther financing Nov 2023 $7.7M $41M Mitsubishi UFJ Capital · NetEase · Wing Capital Partners · Dentsu
LATE VCOther financing Jul 2021 $8.2M $33M Globis Capital Partners
SERIES BOther financing Dec 2020 $1M $4.1M Undisclosed
SERIES BOther financing Jan 2020 Undisclosed
SERIES AOther financing Apr 2019 Undisclosed
SEEDOther financing Jul 2018 Undisclosed
SEEDOther financing Dec 2017 Undisclosed
SEEDOther financing Aug 2017 Undisclosed
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Financials

Workforce over time

Available workforce history. Financial fields without reported data are omitted.

YearEmployees
2026 26
2025 27
2024 24
2023 22
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Growth signals

MyDearest website traffic

Latest recorded traffic for MyDearest is 5.5K monthly website visits, down 20.3% over the last three months. MyDearest's team declined 3.7% over the past year.

Latest monthly visits5.5K 3-month web change-20.3% 1-year team growth-3.7%
Monthly website visits69 observations · Oct 2020–Jul 2026
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Comparisons

MyDearest compared with similar companies

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Showing 8 of the closest matchesCompare every metric →

Talent graph

MyDearest's talent

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Team profiled 3 named & role-tagged
Founders Hidden — book a demo/100 quality score
Key operators 3 quality Hidden — book a demo/100
Potential founders Hidden — book a demo likely future founders
Startup mafia Hidden — book a demo alumni-founded startups
Talent movements Hidden — book a demo in · Hidden — book a demo out past 12 months

Source: Dealroom Talent Intelligence.

Investors

16 investors on MyDearest's cap table

Sourced from Dealroom's funding and investor records.

Seed 1 investor entered at this stage
Samurai Incubate
Series B+ 13 investors entered at this stage
Globis Capital Partners
SBI Investment
Mitsubishi UFJ Capital
NetEase
Wing Capital Partners
Dentsu
OLM Ventures
DG Daiwa Ventures
The Asahi Shimbun Company
Aisaac
Awagin Capital
FFG Venture Business Partners
Chugin Capital Partners
Other known 2 additional known investors
DBJ Capital
Monex Ventures

Global footprint

Where MyDearest has talent and traffic

Workforce by country
1 countries with
team presence
🇯🇵 Japan100%
1 country shown

In the news

Latest news about MyDearest

Recent press, funding announcements, and product moves mentioning MyDearest — open to read from the original sources.

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Market sentiment

What the market is saying about MyDearest

An AI-synthesized read of the highest-engagement posts about MyDearest on X over the past 7 days. We rank by likes & retweets, ignore corporate channels, and surface the themes that broke out from real people.

Reading the room on X — pulling top posts and synthesizing themes…

Source: X recent search ranked by engagement (likes + retweets) · Synthesis by Claude · Cached for 1 hour

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